Wednesday, August 3, 2011

iOS horror FPS The Dark Meadow promises "BioShock" quality on mobile

Chicago-based phosphorus Games, the studio behind the 'SpacePop' mini-game in Kinect Adventures has shown that it 's work on an Unreal-powered horror FPS for IOS devices. Phosphorus, which recently took over on veterans from the former Midway Chicago studio, says that it is more far-reaching projectile with Infinity Blade inspired mix melee. "We have a ton of ranged-combat games, from Doom and Rage Time Crisis," said company co-founder Chip Sineni in an interview with Pocket Gamer. "The problem was that blocked either with your fingers or the goal you had to do to move a slide to shoot. However, the best games on IOS-based gestures ... We're not trying to model, just a crossbow, but easier to fast gestures. Early in the game you get to help a small extent, kind of like the Gears of War grenades, so you have an idea of ??where you land your arrow. "promises six hours of story-phosphorus -heavy gameplay, and aims to "take the quality of BioShock or Half-Life on the phone."
http://www.pocketgamer.co.uk/r/Multiformat/The+Dark+Meadow/news.asp?c=31534
Pocket Gamer

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