Saturday, September 25, 2010

Interview: Atari GO Goes For Online, Social, Mobile Publishing Strategy

09/23/2010 Interview: Atari GO Goes For Online, Social, Mobile Publishing Strategy




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SavetheInternet.com Coalition to FCC: Don't Waffle

09/24/2010 SavetheInternet.com Coalition to FCC: Don't Waffle

Those (I assume) delicious waffles drenched in butter and syrup, were handed out in advance of the FCC's monthly open meeting. What is one of the big reasons for the protest? The September FCC meeting does not have Net Neutrality on the agenda.

FCC Chairman Julius Genachowski is in a tough spot these days. While net roots groups are demanding progress on net neutrality, politicians and stakeholders are telling them to stand down on the plan to reclassify broadband and mobile under Title II of the Telecommunications act. Nevertheless, groups like the SavetheInternet.com Coalition have no plans on easing up on the FCC. Read More

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Thursday, September 16, 2010

Georgia Game Developers Association Invades SIEGE 2010

09/15/2010 Georgia Game Developers Association Invades SIEGE 2010

Georgia Game Developers Association has announced that Westwood College sponsors a college fair and professional guides at the fourth annual Southern Interactive Entertainment and Games Expo "(Siege). Scheduled for October 1 March 2010, at the Crowne Plaza NW Atlanta Hotel (Atlanta, Georgia ), the siege is focused on the game design industry in the South.

College Fair attracts schools like Westwood, Georgia Institute of Technology, Southern Methodist University Guildhall, SCAD, and more, depending on the event 'S organizers. Students may attend school with their representatives and to attend meetings of game development as a career.

Professional tutorials on developing games for Windows 7 Mobile, publishing music to Rock Band and network programming in Flash, are also offered.

This year, 'S The keynote speaker is the creator of Pong and Atari founder Nolan Bushnell.

Learn more about the event in www.siegecon.net .




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Wednesday, September 8, 2010

PopCap: Facebook's Golden Era Almost Over

09/06/2010 PopCap: Facebook 'golden era of almost

In an interview GameInudtry.biz PopCap Games' Chief Creative Officer Jason Kapalka said that the rapid growth Facebook has enjoyed in the last few years may be coming to an end. He cites trends that have occurred in once-popular segments such as mobile and casual, which eventually saw a decline as they became over-saturated with games.

Naturally t Kapalka ISN 'concerned that his company will have to hit the popularity of Facebook games to decline, as PopCap has its fingers in many segments. Here 's more from Kapalka: Read More

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Tuesday, September 7, 2010

FCC postpones decision on net neutrality, solicits more public comments

09/03/2010 FCC postpones decision on net neutrality, solicits more public comments

Federal Communications Commission said this week that it would postpone a decision on net neutrality and seek additional feedback from the public. This step was taken in August is packed with closed door meetings with stakeholders, as well as proposals from Verizon and Google, which, by most accounts, progress on this issue is difficult.

The FCC announced Sept. 1 that it plans to postpone making a decision, possibly until November. While not stated by the FCC, upcoming mid-term elections that could change the balance of power in the house and senate - and in turn change who heads powerful oversight committees - are probably a factor as well.

Chairman Genachowski said that progress had been made on the issue, but that the FCC wants additional feedback on how to handle specialized services and mobile broadband. Read More

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Monday, August 30, 2010

Analyst: Global Games Market Worth $105 Billion

08/28/2010 Analyst: Global Games Market Worth $105 Billion

According to Paul Heydon, an investment banker with Avista Partners, the global games market "cap" has reached $105 billion - including online games. During a talk at Edinburgh Interactive Heydon said that most analysts don't factor in revenues from anything outside of the traditional PC and console sector - which usually hits the $50 billion mark. But when you factor in online games that number jumps to $105 billion. Further, he says that online games - which includes MMO, casual, and social - make up 71 percent of the market.

Here 's s breakdown Haydon':

Nintendo – $34.96 billion

Other PC/Console (without Nintendo) – $33.22 billion

Online – $23.46 billion

Mobile $ 8.26 billion

Retail – $3.11 billion

Payment Services – $1.37 billion

Distribution/Accessories – $311 million

Outsourcing – $255 million

Source: MCV UK




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PR Firm Settles With FTC On Fake Game Reviews

08/27/2010 PR Firm Settles With FTC On Fake Game Reviews eldavojohn writes "So, you pay a PR firm like Reverb to generate some positive buzz for your new mobile game, and what do they do? Hire employees to post fake glowing reviews of your game wherever it's being distributed. The FTC says that's not okay due to regulations enacted last year requiring that paid reviews disclose they are paid reviews. Originally, the fear was that this regulation would target the small-time blogger, but this news of Reverb settling with the FTC over fake game reviews shows that the FTC is also targeting big PR firms. They said, 'We hope that this case will show advertisers that they have to be transparent in their practices and help guide other ad agencies.' The article says fake reviews like those alleged in the complaint (PDF) are pretty much the norm on iTunes. Reverb denies that this settlement is any acknowledgment of wrongdoing; rather, just a timesaver over a costly court battle. Will the FTC continue to make examples of big PR firms? Wait and see."

Read more of this storyon Slashdot.





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